Some of the concepts for Basilisk's Isles (working title), my group's last year's project at SUPINFOGAME Rubika (still in progress).
As the Art Director and Lead 2D artist, I had the pleasure for the last few months to design some of the areas of our game.
The island takes inspiration from islands like St Pierre and Miquelon and gouache techniques. It was really fun to play with textures and colors!
I don't work alone on this project! Here's a list if you want to check all of us' work on Basilisk's Isles :) !
---
GAME ARTISTS:
Martin Cohen, who mainly works on the environment art and props
https://www.artstation.com/mjccohen
Pauline Maurer, who mainly works on the character modeling, texturing and animation
https://www.artstation.com/paulinemaurer
Romane Plaut, who mainly works on the UI and also makes concepts with me! :)
https://www.artstation.com/rorokonaa
---
GAME DESIGNERS:
Sara Brugioli: https://sarabrugioli.myportfolio.com/
Romain Cappelletti: https://romcap.wixsite.com/portfolio
---
GAME PROGRAMMERS:
Mathis Jibert: https://mathis-jibert.netlify.app/
Aurélien Cord: https://aureliencord.fr